"What's this?" asked Dorothy, who had been searching around with the others, and now noticed a slight hollow in the wall, near to where the steel basin stood. As she spoke Dorothy pushed her thumb into the hollow and instantly a small drawer popped out from the wall.
The three Adepts, Glinda and the Wizard sprang forward and peered into the drawer. It was half filled with a grayish powder, the tiny grains of which constantly moved as if impelled by some living force.
"It may be some kind of radium," said the Wizard.
"No," replied Glinda, "it is more wonderful than even radium, for I recognize it as a rare mineral powder called Gaulau by the sorcerers. I wonder how Coo-ee-oh discovered it and where she obtained it."
"There is no doubt," said Aujah the Adept, "that this is the magic powder Coo-ee-oh burned in the basin. If only we knew the magic word, I am quite sure we could raise the island."
"How can we discover the magic word?" asked Ozma, turning to Glinda as she spoke.
"That we must now seriously consider," answered the Sorceress.
So all of them sat down in the Room of Magic and began to think. It was so still that after a while Dorothy grew nervous. The little girl never could keep silent for long, and at the risk of displeasing her magic-working friends she suddenly said:
"Well, Coo-ee-oh used just three magic words, one to make the bridge work, and one to make the submarines go out of their holes, and one to raise and lower the island. Three words. And Coo-ee-oh's name is made up of just three words. One is 'Coo,' and one is 'ee,' and one is 'oh.'"
The Wizard frowned but Glinda looked wonderingly at the young girl and Ozma cried out:
"A good thought, Dorothy dear! You may have solved our problem."
"I believe it is worth a trial," agreed Glinda. "It would be quite natural for Coo-ee-oh to divide her name into three magic syllables, and Dorothy's suggestion seems like an inspiration."
The three Adepts also approved the trial but the brown-haired one said:
"We must be careful not to use the wrong word, and send the bridge out under water. The main thing, if Dorothy's idea is correct, is to hit upon the one word that moves the island."
"Let us experiment," suggested the Wizard.
In the drawer with the moving gray powder was a tiny golden cup, which they thought was used for measuring. Glinda filled this cup with the powder and carefully poured it into the shallow basin, which was the top of the great steel pillar supporting the island. Then Aurah the Adept lighted a taper and touched it to the powder, which instantly glowed fiery red and tumbled about the basin with astonishing energy. While the grains of powder still glowed red the Sorceress bent over it and said in a voice of command: "Coo!"
They waited motionless to see what would happen. There was a grating noise and a whirl of machinery, but the island did not move a particle.
Dorothy rushed to the window, which overlooked the glass side of the dome.
"The boats!" she exclaimed. "The boats are all loose an' sailing under water."
"We've made a mistake," said the Wizard gloomily.
"But it's one which shows we are on the right track," declared Aujah the Adept. "We know now that Coo-ee-oh used the syllables of her name for the magic words."
"If 'Coo' sends out the boats, it is probable that 'ee' works the bridge," suggested Ozma. "So the last part of the name may raise the island."
"Let us try that next then," proposed the Wizard.
He scraped the embers of the burned powder out of the basin and Glinda again filled the golden cup from the drawer and placed it on top the steel pillar. Aurah lighted it with her taper and Ozma bent over the basin and murmured the long drawn syllable: "Oh-h-h!"
Instantly the island trembled and with a weird groaning noise it moved upward – slowly, very slowly, but with a steady motion, while all the company stood by in awed silence. It was a wonderful thing, even to those skilled in the arts of magic, wizardry and sorcery, to realize that a single word could raise that great, heavy island, with its immense glass Dome.
"Why, we're way above the lake now!" exclaimed Dorothy from the window, when at last the island ceased to move.
"That is because we lowered the level of the water," explained Glinda.
They could hear the Skeezers cheering lustily in the streets of the village as they realized that they were saved.
"Come," said Ozma eagerly, "let us go down and join the people."
"Not just yet," returned Glinda, a happy smile upon her lovely face, for she was overjoyed at their success. "First let us extend the bridge to the mainland, where our friends from the Emerald City are waiting."
It didn't take long to put more powder in the basin, light it and utter the syllable "EE!" The result was that a door in the basement opened and the steel bridge moved out, extended itself joint by joint, and finally rested its far end on the shore of the lake just in front of the encampment.
"Now," said Glinda, "we can go up and receive the congratulations of the Skeezers and of our friends of the Rescue Expedition."
Across the water, on the shore of the lake, the Patchwork Girl was waving them a welcome.
CHAPTER 24
Glinda's Triumph
Of course all those who had joined Glinda's expedition at once crossed the bridge to the island, where they were warmly welcomed by the Skeezers. Before all the concourse of people Princess Ozma made a speech from a porch of the palace and demanded that they recognize her as their lawful Ruler and promise to obey the laws of the Land of Oz. In return she agreed to protect them from all future harm and declared they would no longer be subjected to cruelty and abuse.
This pleased the Skeezers greatly, and when Ozma told them they might elect a Queen to rule over them, who in turn would be subject to Ozma of Oz, they voted for Lady Aurex, and that same day the ceremony of crowning the new Queen was held and Aurex was installed as mistress of the palace.
For her Prime Minister the Queen selected Ervic, for the three Adepts had told of his good judgment, faithfulness and cleverness, and all the Skeezers approved the appointment.
Glinda, the Wizard and the Adepts stood on the bridge and recited an incantation that quite filled the lake with water again, and the Scarecrow and the Patchwork Girl climbed to the top of the Great Dome and replaced the pane of glass that had been removed to allow Glinda and her followers to enter.
When evening came Ozma ordered a great feast prepared, to which every Skeezer was invited. The village was beautifully decorated and brilliantly lighted and there was music and dancing until a late hour to celebrate the liberation of the people. For the Skeezers had been freed, not only from the water of the lake but from the cruelty of their former Queen.
As the people from the Emerald City prepared the next morning to depart Queen Aurex said to Ozma:
"There is only one thing I now fear for my people, and that is the enmity of the terrible Su-dic of the Flatheads. He is liable to come here at any time and try to annoy us, and my Skeezers are peaceful folks and unable to fight the wild and wilful Flatheads."
"Do not worry," returned Ozma, reassuringly. "We intend to stop on our way at the Flatheads' Enchanted Mountain and punish the Su-dic for his misdeeds."
That satisfied Aurex and when Ozma and her followers trooped over the bridge to the shore, having taken leave of their friends, all the Skeezers cheered them and waved their hats and handkerchiefs, and the band played and the departure was indeed a ceremony long to be remembered.
The three Adepts at Magic, who had formerly ruled the Flatheads wisely and considerately, went with Princess Ozma and her people, for they had promised Ozma to stay on the mountain and again see that the laws were enforced.
Glinda had been told all about the curious Flatheads and she had consulted with the Wizard and formed a plan to render them more intelligent and agreeable.
When the party reached the mountain Ozma and Dorothy showed them how to pass around the invisible wall – which had been built by the Flatheads after the Adepts were transformed – and how to gain the up-and-down stairway that led to the mountain top.
The Su-dic had watched the approach of the party from the edge of the mountain and was frightened when he saw that the three Adepts had recovered their natural forms and were coming back to their former home. He realized that his power would soon be gone and yet he determined to fight to the last. He called all the Flatheads together and armed them, and told them to arrest all who came up the stairway and hurl them over the edge of the mountain to the plain below. But although they feared the Supreme Dictator, who had threatened to punish them if they did not obey his commands, as soon as they saw the three Adepts they threw down their arms and begged their former rulers to protect them.
The three Adepts assured the excited Flatheads that they had nothing to fear.
Seeing that his people had rebelled the Su-dic ran away and tried to hide, but the Adepts found him and had him cast into a prison, all his cans of brains being taken away from him.